CCS C Software and Maintenance Offers
FAQFAQ   FAQForum Help   FAQOfficial CCS Support   SearchSearch  RegisterRegister 

ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

CCS does not monitor this forum on a regular basis.

Please do not post bug reports on this forum. Send them to CCS Technical Support

Data type conversion question

 
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion
View previous topic :: View next topic  
Author Message
s_mack



Joined: 04 Jun 2009
Posts: 107

View user's profile Send private message

Data type conversion question
PostPosted: Tue May 04, 2010 9:01 pm     Reply with quote

Really quickly just to make sure I have this straight...

If I have:
Code:

unsigned int16 global_var = 2435;
myerror = function( 2048 )

int function( unsigned int16 local_var )
{
  float error;
  error = ( float )( local_var - global_var ) / 32.0;
  return error;
}

myerror would be -12.09375, right?

You don't have to check the math, I just want to be sure I have the type conversion correct in this example.

Or do I need to go:
Code:

error = ( (float)local_var - (float)global_var ) / (float)32.0

?

and do the unsigned vars have to be signed because the difference is negative? (I don't think so... but checking)

Thanks.
Wayne_



Joined: 10 Oct 2007
Posts: 681

View user's profile Send private message

PostPosted: Wed May 05, 2010 2:04 am     Reply with quote

The first forula will give
error = (float)(2048 - 2435) / 32.0
2048 - 2435 = -387 but with unsigned int 16 math you will get 65149
You then convert to float and divide by 32.0 = 2035.90625

Your second formula should work.

You can always try it and output the answer to see what happens.
Ttelmah



Joined: 11 Mar 2010
Posts: 19535

View user's profile Send private message

PostPosted: Wed May 05, 2010 2:08 am     Reply with quote

You need to convert to signed, before the subtraction.

As it stands:
error = ( float )( local_var - global_var ) / 32.0;

The arithmetic (local_var - global_var) will be performed using unsigned int16 arithmetic (since both local_var, and global_var, are unsigned), and then the result converted to 'float'.
This will give 2048-2435=65149 (unsigned overflow.....)

You need:

error =( (signed int16)local_var - (signed int_16)global_var ) / 32.0;

You don't need the 'float' conversion, since '32.0', is a float value, conversion to float, is forced automatically, for the division, but you do need to force the subtraction to be performed using signed arithmetic.

Realistically, unless you 'need' values over 32767, just declare global_var, and local_var, as signed int16, to avoid this problem.

In C, the 'standard' is that for any arithmetic operation, involving two types, the 'lowest' type, is automatically converted to the higher type, and the arithmetic is performed using the maths of the higher type.

Conversion of 'signed', is a problem, since it depends on the ability of the processor. The rule is:
If one value is 'signed', the conversion depends on whether a 'signed' value can represent all possible unsigned values.
On some processors, the 'sign' bit is stored separately, so you effectively have 16bit +sign. On the PIC, signed, is only 15bit plus sign, so there is not an implicit conversion to signed, hence you have to explicitly force the conversion. With neither value 'signed', 'unsigned' arithmetic would always be the default.

Best Wishes
s_mack



Joined: 04 Jun 2009
Posts: 107

View user's profile Send private message

PostPosted: Wed May 05, 2010 8:28 am     Reply with quote

Ahh, OK thanks. Glad I asked then!

I thought (float)(equation involving vars) would convert all the vars inside the equation to be floats. No problem, I'll just make those vars signed.... in this case there's no reason not to.

Quote:
You can always try it and output the answer to see what happens.


Not easily. I figured there'd be no harm in asking instead.
Ttelmah



Joined: 11 Mar 2010
Posts: 19535

View user's profile Send private message

PostPosted: Wed May 05, 2010 8:44 am     Reply with quote

Things inside brackets, are performed before operations outside, so the maths is performed, before the float conversion.
If you went:

((float)local_var-global_var)

Then local_var is converted to float, floating point arithmetic is used, with 'global_var' being implicitly converted as well, and the result is a float. Here, since 'float' is definately a higher precedence 'type' than int16, the second number is automatically converted as well.
Downside of course is that float arithmetic is slower than int...

Best Wishes
smithdwsn



Joined: 11 May 2010
Posts: 1

View user's profile Send private message

PostPosted: Wed May 12, 2010 10:03 am     Reply with quote

In c, there two types of casting. One is Implicit casting and other is Explicit casting. Which type of casting are you using its depend on you. But i can help in with simple both type of casting.

1. Explicit Casting.
eg.
short a=250;
int b;
b = (int) a;
b = int (a);

2. Implicit Casting
short a=250;
int b;
b=a;
I think it is the basic understanding of both type casting.
_________________
r4 adapter
SherpaDoug



Joined: 07 Sep 2003
Posts: 1640
Location: Cape Cod Mass USA

View user's profile Send private message

PostPosted: Wed May 12, 2010 11:43 am     Reply with quote

smithdwsn,

In CCS the type "short" is 1 bit. So "short a=250;" isn't going to fly. Your code may work for a PC compiler where a short is 8 bits and an int is even bigger, but it doesn't work for CCS.
_________________
The search for better is endless. Instead simply find very good and get the job done.
Ken Johnson



Joined: 23 Mar 2006
Posts: 197
Location: Lewisburg, WV

View user's profile Send private message

PostPosted: Wed May 12, 2010 2:22 pm     Reply with quote

One more note:

Your "int function" will take the float error, truncate it, and return whatever fits in an "int" - CCS int is an 8-bit unsigned thingy, as I recall

Ken
Display posts from previous:   
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group