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Solved: Speech 2

 
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neochrome32



Joined: 09 Jun 2013
Posts: 153

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Solved: Speech 2
PostPosted: Thu Feb 06, 2014 8:48 pm     Reply with quote

this is meant to sing daisy daisy.

it doesn't sound QUITE right// the PWM appears to be correct. as the samples come out perfect.. but for some off reason...

it sounds lame

eg.

int8 a, b;
uint16_t c = a + (b*2)/a;

this seems to be screwing up..

CPU, PIC18F46k22, running 64Mhz

Code:

//# POLY SYNTH #//


uint16_t pitchPhase, form1Phase,form2Phase,form3Phase;
uint16_t pitchPhaseInc,form1PhaseInc,form2PhaseInc,form3PhaseInc;
uint8_t form1Amp,form2Amp,form3Amp;
uint8_t noiseMod=10;

int8_t noise;
int16_t phaseNoise = (int16)noise * (int16)noiseMod;

const int8_t sinCalc[256] = {
  /* This table rolls a lot of functions together for speed.
     Extracting phase and amplitude from the nybble packed form
     Sine calculation
     Exponential amplitude mapping
     Scaling to appropriate range
     
     ROUND(
       FLOOR(a/16,1)
       *SIN(
         2
         * PI()
         * IF(
           MOD(a,16),
           EXP(0.18*MOD(a,16)),
           0
         ) /16
       )*127
     ,0)
  */
  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  0,2,2,3,3,4,5,6,7,8,10,12,14,17,20,24,
  0,4,4,5,6,7,9,11,13,15,18,22,26,31,37,45,
  0,5,6,7,8,10,12,14,17,20,24,28,34,41,49,58,
  0,5,6,7,9,10,12,15,18,21,26,31,37,44,53,63,
  0,5,6,7,8,10,12,14,17,20,24,28,34,41,49,58,
  0,4,4,5,6,7,9,11,13,15,18,22,26,31,37,45,
  0,2,2,3,3,4,5,6,7,8,10,12,14,17,20,24,
  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  0,-2,-2,-3,-3,-4,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,
  0,-4,-4,-5,-6,-7,-9,-11,-13,-15,-18,-22,-26,-31,-37,-45,
  0,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,-28,-34,-41,-49,-58,
  0,-5,-6,-7,-9,-10,-12,-15,-18,-21,-26,-31,-37,-44,-53,-63,
  0,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,-28,-34,-41,-49,-58,
  0,-4,-4,-5,-6,-7,-9,-11,-13,-15,-18,-22,-26,-31,-37,-45,
  0,-2,-2,-3,-3,-4,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24
};




const int8_t sqrCalc[256] ={
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16
};






void audioOn() {
/*
#if defined(__AVR_ATmega8__)
  // ATmega8 has different registers
  TCCR2 = _BV(WGM20) | _BV(COM21) | _BV(CS20);
  TIMSK = _BV(TOIE2);
#elif defined(__AVR_ATmega1280__)
  TCCR3A = _BV(COM3C1) | _BV(WGM30);
  TCCR3B = _BV(CS30);
  TIMSK3 = _BV(TOIE3);
#else
  // Set up PWM to 31.25kHz, phase accurate
  TCCR2A = _BV(COM2B1) | _BV(WGM20);
  TCCR2B = _BV(CS20);
  TIMSK2 = _BV(TOIE2);
#endif
*/

   
   
   setup_timer_2(T2_DIV_BY_1,0xff,1);      //22.8 us overflow, 22.8 us interrupt
   //setup_timer_2(T2_DIV_BY_1,90,1);      //256 us overflow, 256 us interrupt

   setup_timer_3(T3_DISABLED | T3_DIV_BY_1);
   setup_timer_4(T4_DISABLED,0,1);
   setup_timer_5(T5_DISABLED | T5_DIV_BY_1);
   //setup_timer_6(T6_DIV_BY_4,126,1);
   //setup_timer_6(T6_DIV_BY_4,200,1);
   setup_timer_6(T6_DIV_BY_4,146,1);

   setup_ccp1(CCP_PWM|CCP_SHUTDOWN_AC_L|CCP_SHUTDOWN_BD_L);
   
}


void setup() {
   audioOn();
   //setup_ccp1(CCP_OFF);
   
 
   
   enable_interrupts(GLOBAL);
   enable_interrupts(INT_TIMER6);
   
}



#define FORMANT_SZ 7

enum {
  _SP,_DOT,_QM,_COM,_HYP,_IY,_IH,_EH,_AE,_AA,
  _AH,_AO,_UH,_AX,_IX,_ER,_UX,_OH,_RX,_LX,
  _WX,_YX,_WH,_R,_L,_W,_Y,_M,_N,_NX,
  _DX,_Q,_S,_SH,_F,_TH,__H,__X,_Z,_ZH,
  _V,_DH,_CHa,_CHb,_Ja,_Jb,_Jc,_Jd,_EY,_AY,
  _OY,_AW,_OW,_UW,_Ba,_Bb,_Bc,_Da,_Db,_Dc,
  _Ga,_Gb,_Gc,_GXa,_GXb,_GXc,_Pa,_Pb,_Pc,_Ta,
  _Tb,_Tc,_Ka,_Kb,_Kc,_KXa,_KXb,_KXc
};

const uint8_t formantTable[] = {
   0x0, 0x0, 0x0,0x0,0x0,0x0,0x0,/*00 space*/ 0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*01 .*/
  0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*02 ?*/     0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*03 ,*/
  0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*04 -*/      0xa,0x54,0x6e,0xd,0xa,0x8,0x0,/*05 IY*/
   0xe,0x49,0x5d,0xd,0x8,0x7,0x0,/*06 IH*/    0x13,0x43,0x5b,0xe,0xd,0x8,0x0,/*07 EH*/
  0x18,0x3f,0x58,0xf,0xe,0x8,0x0,/*08 AE*/    0x1b,0x28,0x59,0xf,0xd,0x1,0x0,/*09 AA*/
  0x17,0x2c,0x57,0xf,0xc,0x1,0x0,/*10 AH*/    0x15,0x1f,0x58,0xf,0xc,0x0,0x0,/*11 AO*/
  0x10,0x25,0x52,0xf,0xb,0x1,0x0,/*12 UH*/    0x14,0x2c,0x57,0xe,0xb,0x0,0x0,/*13 AX*/
   0xe,0x49,0x5d,0xd,0xb,0x7,0x0,/*14 IX*/    0x12,0x31,0x3e,0xc,0xb,0x5,0x0,/*15 ER*/
   0xe,0x24,0x52,0xf,0xc,0x1,0x0,/*16 UX*/    0x12,0x1e,0x58,0xf,0xc,0x0,0x0,/*17 OH*/
  0x12,0x33,0x3e,0xd,0xc,0x6,0x0,/*18 RX*/    0x10,0x25,0x6e,0xd,0x8,0x1,0x0,/*19 LX*/
   0xd,0x1d,0x50,0xd,0x8,0x0,0x0,/*20 WX*/     0xf,0x45,0x5d,0xe,0xc,0x7,0x0,/*21 YX*/
   0xb,0x18,0x5a,0xd,0x8,0x0,0x0,/*22 WH*/    0x12,0x32,0x3c,0xc,0xa,0x5,0x0,/*23 R*/
   0xe,0x1e,0x6e,0xd,0x8,0x1,0x0,/*24 L*/      0xb,0x18,0x5a,0xd,0x8,0x0,0x0,/*25 W*/
   0x9,0x53,0x6e,0xd,0xa,0x8,0x0,/*26 Y*/      0x6,0x2e,0x51,0xc,0x3,0x0,0x0,/*27 M*/
   0x6,0x36,0x79,0x9,0x9,0x0,0x0,/*28 N*/      0x6,0x56,0x65,0x9,0x6,0x3,0x0,/*29 NX*/
   0x6,0x36,0x79,0x0,0x0,0x0,0x0,/*30 DX*/    0x11,0x43,0x5b,0x0,0x0,0x0,0x0,/*31 Q*/
   0x6,0x49,0x63,0x7,0xa,0xd,0xf,/*32 S*/      0x6,0x4f,0x6a,0x0,0x0,0x0,0x0,/*33 SH*/
   0x6,0x1a,0x51,0x3,0x3,0x3,0xf,/*34 F*/      0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*35 TH*/
   0xe,0x49,0x5d,0x0,0x0,0x0,0x0,/*36 /H*/    0x10,0x25,0x52,0x0,0x0,0x0,0x0,/*37 /X*/
   0x9,0x33,0x5d,0xf,0x3,0x0,0x3,/*38 Z*/      0xa,0x42,0x67,0xb,0x5,0x1,0x0,/*39 ZH*/
   0x8,0x28,0x4c,0xb,0x3,0x0,0x0,/*40 V*/      0xa,0x2f,0x5d,0xb,0x4,0x0,0x0,/*41 DH*/
   0x6,0x4f,0x65,0x0,0x0,0x0,0x0,/*42 CHa*/    0x6,0x4f,0x65,0x0,0x0,0x0,0x0,/*43 CHb*/
   0x6,0x42,0x79,0x1,0x0,0x0,0x0,/*44 Ja*/     0x5,0x42,0x79,0x1,0x0,0x0,0x0,/*45 Jb*/
   0x6,0x6e,0x79,0x0,0xa,0xe,0x0,/*46 Jc*/     0x0, 0x0, 0x0,0x2,0x2,0x1,0x0,/*47 Jd*/
  0x13,0x48,0x5a,0xe,0xe,0x9,0x0,/*48 EY*/    0x1b,0x27,0x58,0xf,0xd,0x1,0x0,/*49 AY*/
  0x15,0x1f,0x58,0xf,0xc,0x0,0x0,/*50 OY*/    0x1b,0x2b,0x58,0xf,0xd,0x1,0x0,/*51 AW*/
  0x12,0x1e,0x58,0xf,0xc,0x0,0x0,/*52 OW*/     0xd,0x22,0x52,0xd,0x8,0x0,0x0,/*53 UW*/
   0x6,0x1a,0x51,0x2,0x0,0x0,0x0,/*54 Ba*/     0x6,0x1a,0x51,0x4,0x1,0x0,0xf,/*55 Bb*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*56 Bc*/     0x6,0x42,0x79,0x2,0x0,0x0,0x0,/*57 Da*/
   0x6,0x42,0x79,0x4,0x1,0x0,0xf,/*58 Db*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*59 Dc*/
   0x6,0x6e,0x70,0x1,0x0,0x0,0x0,/*60 Ga*/     0x6,0x6e,0x6e,0x4,0x1,0x0,0xf,/*61 Gb*/
   0x6,0x6e,0x6e,0x0,0x0,0x0,0x0,/*62 Gc*/     0x6,0x54,0x5e,0x1,0x0,0x0,0x0,/*63 GXa*/
   0x6,0x54,0x5e,0x4,0x1,0x0,0xf,/*64 GXb*/    0x6,0x54,0x5e,0x0,0x0,0x0,0x0,/*65 GXc*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*66 Pa*/     0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*67 Pb*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*68 Pc*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*69 Ta*/
   0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*70 Tb*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*71 Tc*/
   0x6,0x6d,0x65,0x0,0x0,0x0,0x0,/*72 Ka*/     0xa,0x56,0x65,0xc,0xa,0x7,0x0,/*73 Kb*/
   0xa,0x6d,0x70,0x0,0x0,0x0,0x0,/*74 Kc*/     0x6,0x54,0x5e,0x0,0x0,0x0,0x0,/*75 KXa*/
   0x6,0x54,0x5e,0x0,0xa,0x5,0x0,/*76 KXb*/    0x6,0x54,0x5e,0x0,0x0,0x0,0x0 /*77 KXc*/
};

uint16_t pitchTable[64] = {
  // Covers A1 to C7
  58,61,65,69,73,77,82,86,92,97,
  103,109,115,122,129,137,145,154,163,173,
  183,194,206,218,231,244,259,274,291,308,
  326,346,366,388,411,435,461,489,518,549,
  581,616,652,691,732,776,822,871,923,978,
  1036,1097,1163,1232,1305,1383,1465,1552,1644,1742,
  1845,1955,2071,2195
};

const uint8_t frameList[] = {
#if 1
  _Da,3,0,39,_Db,1,0,39,_Dc,1,3,39,_EY,8,6,39,_YX,20,3,39, // Dai..
  _Z,10,0,36,_IY,35,3,36, // ..sy
  _Da,3,0,32,_Db,1,0,32,_Dc,1,3,32,_EY,8,6,32,_YX,20,3,32, // Dai..
  _Z,10,0,27,_IY,35,3,27, // ..sy
  _Ga,2,0,29,_Gb,2,0,29,_Gc,2,0,29,_IH,10,3,29,_V,5,0,29, // Give
  _M,2,0,31,_IY,10,3,31, // me
  _YX,5,0,32,_AO,10,0,32,_RX,5,0,32, // your
  _AH,25,0,29,_NX,5,0,29, // an..
  _S,2,0,32,_ER,10,0,32,_RX,3,0,32, // ..swer
  _Da,3,0,27,_Db,1,0,27,_Dc,1,3,27,_UX,80,3,27,_WX,5,0,27, // do
  _AY,5,20,34,_YX,10,0,34,_M,8,0,34, // I'm
  __H,5,0,39,_AX,30,0,39,_F,10,0,39, // half
  _Ka,3,0,36,_Kb,3,0,36,_Kc,4,0,36,_R,5,0,36,_EY,30,0,36, // cra..
  _Z,5,0,32,_IY,40,0,32, // ..zy
  _AO,10,0,29,_LX,5,0,29, // all
  _F,5,0,31,_AO,10,0,31, // for
  _DH,5,0,32,_AH,10,0,32, // the
  _L,5,0,34,_AH,20,0,34,_V,5,0,34,// love
  _AA,10,0,36,_V,5,0,36,// of
  _Y,10,0,34,_UX,80,0,34, // you
  _IH,10,0,36,_Ta,2,0,36,_Tb,1,0,36,_Tc,2,0,36,// It
  _W,2,0,37,_OH,10,0,37,_N,1,0,37,_Ta,1,0,37,_Tb,1,0,37,_Tc,1,0,37,// won't
  _Ba,2,0,36,_Bb,1,0,36,_Bc,2,0,36,_IY,10,0,36,// be
  _AH,15,0,34,// a
  _S,2,0,39,_Ta,2,0,39,_Tb,2,0,39,_Tc,2,0,39,_AY,1,10,39,_YX,10,0,39,// sty..
  _L,3,0,36,_IH,10,0,36,_SH,2,0,36,// ..lish
  _M,5,0,34,_AE,10,0,34,// ma..
  _R,5,0,32,_IH,60,0,32,_Ja,2,0,32,_Jb,2,0,32,_Jc,2,0,32,// ..rriage
  _AY,5,10,34,_YX,5,0,34,// I
  _Ka,2,0,36,_Kb,2,0,36,_Kc,2,0,36,_AH,20,0,36,_N,2,0,36,_Ta,2,0,36,_Tb,2,0,26,_Tc,2,0,36,// can't
  _AX,15,0,32,// a..
  _F,5,0,29,_AO,20,0,29,_R,2,0,29,_Da,1,0,29,_Db,1,0,29,_Dc,1,0,29,// ..fford
  _AX,15,0,32,// a
  _Ka,1,0,29,_Kb,1,0,29,_Kc,1,0,29,_AE,12,0,29,// ca..
  _R,5,0,27,_IH,45,0,27,_Ja,2,0,27,_Jb,2,0,27,_Jc,2,0,27,// ..rriage
  _Ba,1,0,27,_Bb,1,0,27,_Bc,1,0,27,_AH,10,0,27,_Ta,1,0,27,_Tb,1,0,27,_Tc,1,0,27,// but
  _Y,5,0,32,_UH,10,10,32,_L,5,0,32,// you'll
  _L,3,0,36,_UH,10,0,36,_Ka,1,0,36,_Kb,1,0,36,_Kc,1,0,36,// look
  _S,2,0,34,_W,2,0,34,_IY,20,0,34,_Ta,2,0,34,_Tb,2,0,34,_Tc,2,0,34,// sweet
  _AX,15,0,27,// a..
  _Ka,2,0,32,_Kb,2,0,32,_Kc,2,0,32,_R,2,0,32,_AA,20,0,32,_S,5,0,32,// ..cross
  _DH,5,0,36,_AH,10,0,36,// the
  _S,2,0,34,_IY,10,0,34,_Ta,2,0,34,_Tb,2,0,34,_Tc,2,0,34,// seat
  _AA,10,0,36,_V,5,0,36,// of
  _AE,15,0,37,// a
  _Ba,2,0,39,_Bb,2,0,39,_Bc,2,0,39,_AY,5,5,39,_YX,5,0,39,// bi..
  _S,5,0,36,_IH,10,0,36,// ..cy..
  _Ka,2,0,32,_Kb,2,0,32,_Kc,2,0,32,_L,9,0,32,// ..cle
  _M,2,0,34,_EY,5,10,34,_YX,10,0,34,_Da,2,0,34,_Db,2,0,34,_Dc,2,0,34,// made
  _F,5,0,27,_OY,1,5,27,_RX,5,0,27,// for
  _Ta,2,0,32,_Tb,2,0,32,_Tc,2,0,32,_UX,50,0,32,// two
  #endif
  _Ta,0,0,61
};

int16 frameTime = 15; // ms
uint16_t basePitch;
int16 formantScale;

#define pgm_read_byte(x) (unsigned int8)read_program_eeprom(x)
#define delay(x)   delay_ms(x/4)

void loop() {
  formantScale = 54;//random(20,80);//54;
  uint8_t *framePos = &frameList;
 
  //uint8_t n;
    uint8_t startFormant,staticFrames,tweenFrames;
    int16_t startPitch,nextPitch;
    uint8_t nextFormant;
    int16_t startForm1PhaseInc,startForm2PhaseInc,startForm3PhaseInc;
    uint8_t startForm1Amp,startForm2Amp,startForm3Amp;
    uint8_t startMod;
    uint8_t *formantPos;
   
    //uint8_t* formantPos;
      int16_t deltaForm1PhaseInc,deltaForm2PhaseInc,deltaForm3PhaseInc;
      int8_t deltaForm1Amp,deltaForm2Amp,deltaForm3Amp;
      int8_t deltaMod;
      uint8_t nextMod;
      int16_t deltaPitch;
 
 
  while(1) {
   

    // Read next framelist item
    startFormant = pgm_read_byte(framePos++);
    staticFrames = pgm_read_byte(framePos++);

    if (!staticFrames) break; // End of phrase

    tweenFrames = pgm_read_byte(framePos++);

    startPitch = pitchTable[pgm_read_byte(framePos++)];
    nextFormant = pgm_read_byte(framePos);
    nextPitch = pitchTable[pgm_read_byte(framePos+3)];
    pitchPhaseInc = startPitch;
   
    formantPos = &formantTable + (startFormant * FORMANT_SZ);
   
    form1PhaseInc = startForm1PhaseInc = pgm_read_byte(formantPos++)*formantScale;
    form2PhaseInc = startForm2PhaseInc = pgm_read_byte(formantPos++)*formantScale;
    form3PhaseInc = startForm3PhaseInc = pgm_read_byte(formantPos++)*formantScale;
   
    form1Amp = startForm1Amp = pgm_read_byte(formantPos++);
    form2Amp = startForm2Amp = pgm_read_byte(formantPos++);
    form3Amp = startForm3Amp = pgm_read_byte(formantPos++);
   
    noiseMod = startMod = pgm_read_byte(formantPos++);

    for (;staticFrames--;) delay(frameTime);
    if (tweenFrames) {
     
      tweenFrames--;
     
      formantPos = &formantTable + (nextFormant * FORMANT_SZ);
     
      deltaForm1PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm1PhaseInc;
      deltaForm2PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm2PhaseInc;
      deltaForm3PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm3PhaseInc;
     
      deltaForm1Amp = pgm_read_byte(formantPos++) - startForm1Amp;
      deltaForm2Amp = pgm_read_byte(formantPos++) - startForm2Amp;
      deltaForm3Amp = pgm_read_byte(formantPos++) - startForm3Amp;
     
      deltaMod = pgm_read_byte(formantPos++) - startMod;
      deltaPitch = nextPitch - startPitch;
      deltaMod = nextMod - startMod;
      for (int16_t i=1; i<=tweenFrames; i++) {
     
        form1PhaseInc = startForm1PhaseInc + (i*deltaForm1PhaseInc)/tweenFrames;
        form2PhaseInc = startForm2PhaseInc + (i*deltaForm2PhaseInc)/tweenFrames;
        form3PhaseInc = startForm3PhaseInc + (i*deltaForm3PhaseInc)/tweenFrames;
       
        form1Amp = startForm1Amp + (i*deltaForm1Amp)/tweenFrames;
        form2Amp = startForm2Amp + (i*deltaForm2Amp)/tweenFrames;
        form3Amp = startForm3Amp + (i*deltaForm3Amp)/tweenFrames;
       
        pitchPhaseInc = startPitch + (i*deltaPitch)/tweenFrames;
        noiseMod = startMod + (i*deltaMod)/tweenFrames;
        delay(frameTime);
      }
    }
  }
  delay(300);
}


//#int_timer2

int8_t value;
#int_timer6
Void SounderNow(){
   
   
  int8_t noise;
  int16_t phaseNoise = noise * noiseMod;
  noise += noise<<2; noise++;  // noise' = 5*noise+1
 
  form1Phase += form1PhaseInc;
  value = pgm_read_byte(sinCalc+(((form1Phase>>8) & 0xf0) | form1Amp));
 
  form2Phase += form2PhaseInc;
  value += pgm_read_byte(sinCalc+(((form2Phase>>8) & 0xf0) | form2Amp));
 
  form3Phase += form3PhaseInc;
  value += pgm_read_byte(sqrCalc+(((form3Phase>>8) & 0xf0) | form3Amp));

  value = (value * (0xff^(pitchPhase>>8)))>>8;
  pitchPhase += pitchPhaseInc;
  if ((pitchPhase+phaseNoise) < pitchPhaseInc) {
    form1Phase = 0;
    form2Phase = 0;
    form3Phase = 0;
  }
 
  set_pwm1_duty(127 + value);
}


Last edited by neochrome32 on Sat Feb 08, 2014 11:35 am; edited 1 time in total
Ttelmah



Joined: 11 Mar 2010
Posts: 19546

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PostPosted: Fri Feb 07, 2014 2:08 am     Reply with quote

Don't set variables, except to things that are constant, in the declaration line.

For example:
Code:

uint16_t pitchPhase, form1Phase,form2Phase,form3Phase;
uint16_t pitchPhaseInc,form1PhaseInc,form2PhaseInc,form3PhaseInc;
uint8_t form1Amp,form2Amp,form3Amp;
uint8_t noiseMod=10;

int8_t noise;
int16_t phaseNoise = (int16)noise * (int16)noiseMod;

At the point where you declare 'phaseNoise', 'noise', contains an undefined value. So PhaseNoise will also end up with an undefined value.

If you read K&R (the C reference - they were the people who wrote it...), you have (slightly trimmed to shorten):

"A variable may be initialised in it's declaration. If the name is followed by an equals sign, and an expression, the expression serves as an initialiser"
Then followed by:
"The initialisation is done once only, conceptually before the program starts executing, and the initialiser must be a constant expression."

There is more concerning automatic variables (these are ones declared inside a function), but the ones shown here are not automatic....

Generally it is better also to avoid doing maths inside the initialisation, since the rules then are the rules of the compiler parser, not the C itself. Results may therefore differ from what is expected.

In the section in 'sounderNow', you are dealing with automatic variables, but again 'noise' is undefined at the point where you use it....

Explicitly initialise _all_ variables before you use them.
neochrome32



Joined: 09 Jun 2013
Posts: 153

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PostPosted: Fri Feb 07, 2014 10:02 am     Reply with quote

TTelmah,
Thank you again!

code update;

im still not quite clear on the "Shortened" part tho?

i deftyped all to signed, and specified uint16_t
with things

the bit that worries me is the initialiser

a = b = c;
sounds like i have to
a = b = 5; // forexample

if thats the case.. it seems to work on SOME parts and not others

the NOISE part still doesnt get heard, and the T sounds dont work still...

i found "ROM" and CONST pretty much do the same, for speed interest i am using const, but will change to ROM later (Speed meaning, upload time) lol

it sounds much clearer tho...

i'll upload a mp3

http://www.electronscape.co.uk/daisy_2.mp3


Code:

//# POLY SYNTH #//


uint16_t pitchPhase, form1Phase,form2Phase,form3Phase;
uint16_t pitchPhaseInc,form1PhaseInc,form2PhaseInc,form3PhaseInc;
uint8_t form1Amp,form2Amp,form3Amp;
uint16_t noiseMod;

int16_t noise;
int16_t phaseNoise;

const int8_t sinCalc[256] = {
  /* This table rolls a lot of functions together for speed.
     Extracting phase and amplitude from the nybble packed form
     Sine calculation
     Exponential amplitude mapping
     Scaling to appropriate range
     
     ROUND(
       FLOOR(a/16,1)
       *SIN(
         2
         * PI()
         * IF(
           MOD(a,16),
           EXP(0.18*MOD(a,16)),
           0
         ) /16
       )*127
     ,0)
  */
  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  0,2,2,3,3,4,5,6,7,8,10,12,14,17,20,24,
  0,4,4,5,6,7,9,11,13,15,18,22,26,31,37,45,
  0,5,6,7,8,10,12,14,17,20,24,28,34,41,49,58,
  0,5,6,7,9,10,12,15,18,21,26,31,37,44,53,63,
  0,5,6,7,8,10,12,14,17,20,24,28,34,41,49,58,
  0,4,4,5,6,7,9,11,13,15,18,22,26,31,37,45,
  0,2,2,3,3,4,5,6,7,8,10,12,14,17,20,24,
  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  0,-2,-2,-3,-3,-4,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,
  0,-4,-4,-5,-6,-7,-9,-11,-13,-15,-18,-22,-26,-31,-37,-45,
  0,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,-28,-34,-41,-49,-58,
  0,-5,-6,-7,-9,-10,-12,-15,-18,-21,-26,-31,-37,-44,-53,-63,
  0,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24,-28,-34,-41,-49,-58,
  0,-4,-4,-5,-6,-7,-9,-11,-13,-15,-18,-22,-26,-31,-37,-45,
  0,-2,-2,-3,-3,-4,-5,-6,-7,-8,-10,-12,-14,-17,-20,-24
};




const int8_t sqrCalc[256] ={
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,1,2,2,2,3,3,4,5,5,6,8,9,11,13,16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16,
  0,-1,-2,-2,-2,-3,-3,-4,-5,-5,-6,-8,-9,-11,-13,-16
};






void audioOn() {
/*
#if defined(__AVR_ATmega8__)
  // ATmega8 has different registers
  TCCR2 = _BV(WGM20) | _BV(COM21) | _BV(CS20);
  TIMSK = _BV(TOIE2);
#elif defined(__AVR_ATmega1280__)
  TCCR3A = _BV(COM3C1) | _BV(WGM30);
  TCCR3B = _BV(CS30);
  TIMSK3 = _BV(TOIE3);
#else
  // Set up PWM to 31.25kHz, phase accurate
  TCCR2A = _BV(COM2B1) | _BV(WGM20);
  TCCR2B = _BV(CS20);
  TIMSK2 = _BV(TOIE2);
#endif
*/





   setup_timer_2(T2_DIV_BY_1,255,1);      //45.5 us overflow, 45.5 us interrupt
   //set_pwm1_duty((int16)362);
 
   
   //setup_timer_2(T2_DIV_BY_1,70,1);      //22.8 us overflow, 22.8 us interrupt
   //setup_timer_2(T2_DIV_BY_1,90,1);      //256 us overflow, 256 us interrupt

   setup_timer_3(T3_DISABLED | T3_DIV_BY_1);
   setup_timer_4(T4_DISABLED,0,1);
   setup_timer_5(T5_DISABLED | T5_DIV_BY_1);
   //setup_timer_6(T6_DIV_BY_4,126,1);
   //setup_timer_6(T6_DIV_BY_4,200,1);
   setup_timer_6(T6_DIV_BY_4,150,1);

   setup_ccp1(CCP_PWM|CCP_SHUTDOWN_AC_L|CCP_SHUTDOWN_BD_L);
   
}


void setup() {
   audioOn();
   //setup_ccp1(CCP_OFF);
   
 
   
   enable_interrupts(GLOBAL);
   enable_interrupts(INT_TIMER6);
   
   delay_us(10);
}



#define FORMANT_SZ 7

enum {
  _SP, _DOT, _QM,  _COM, _HYP,  _IY,  _IH,  _EH, _AE, _AA,
  _AH, _AO,  _UH,   _AX,  _IX,  _ER,  _UX,  _OH, _RX, _LX,
  _WX, _YX,  _WH,    _R,   _L,   _W,   _Y,   _M,  _N, _NX,
  _DX,  _Q,   _S,   _SH,   _F,  _TH,  __H,  __X,  _Z, _ZH,
   _V, _DH,  _CHa, _CHb,  _Ja,  _Jb,  _Jc,  _Jd, _EY, _AY,
  _OY, _AW,  _OW,   _UW,  _Ba,  _Bb,  _Bc,  _Da, _Db, _Dc,
  _Ga, _Gb,  _Gc,  _GXa, _GXb, _GXc,  _Pa,  _Pb, _Pc, _Ta,
  _Tb, _Tc,  _Ka,   _Kb,  _Kc, _KXa, _KXb, _KXc
};

const uint8_t formantTable[] = {
   0x0, 0x0, 0x0,0x0,0x0,0x0,0x0,/*00 space*/ 0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*01 .*/
  0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*02 ?*/     0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*03 ,*/
  0x13,0x43,0x5b,0x0,0x0,0x0,0x0,/*04 -*/      0xa,0x54,0x6e,0xd,0xa,0x8,0x0,/*05 IY*/
   0xe,0x49,0x5d,0xd,0x8,0x7,0x0,/*06 IH*/    0x13,0x43,0x5b,0xe,0xd,0x8,0x0,/*07 EH*/
  0x18,0x3f,0x58,0xf,0xe,0x8,0x0,/*08 AE*/    0x1b,0x28,0x59,0xf,0xd,0x1,0x0,/*09 AA*/
  0x17,0x2c,0x57,0xf,0xc,0x1,0x0,/*10 AH*/    0x15,0x1f,0x58,0xf,0xc,0x0,0x0,/*11 AO*/
  0x10,0x25,0x52,0xf,0xb,0x1,0x0,/*12 UH*/    0x14,0x2c,0x57,0xe,0xb,0x0,0x0,/*13 AX*/
   0xe,0x49,0x5d,0xd,0xb,0x7,0x0,/*14 IX*/    0x12,0x31,0x3e,0xc,0xb,0x5,0x0,/*15 ER*/
   0xe,0x24,0x52,0xf,0xc,0x1,0x0,/*16 UX*/    0x12,0x1e,0x58,0xf,0xc,0x0,0x0,/*17 OH*/
  0x12,0x33,0x3e,0xd,0xc,0x6,0x0,/*18 RX*/    0x10,0x25,0x6e,0xd,0x8,0x1,0x0,/*19 LX*/
   0xd,0x1d,0x50,0xd,0x8,0x0,0x0,/*20 WX*/     0xf,0x45,0x5d,0xe,0xc,0x7,0x0,/*21 YX*/
   0xb,0x18,0x5a,0xd,0x8,0x0,0x0,/*22 WH*/    0x12,0x32,0x3c,0xc,0xa,0x5,0x0,/*23 R*/
   0xe,0x1e,0x6e,0xd,0x8,0x1,0x0,/*24 L*/      0xb,0x18,0x5a,0xd,0x8,0x0,0x0,/*25 W*/
   0x9,0x53,0x6e,0xd,0xa,0x8,0x0,/*26 Y*/      0x6,0x2e,0x51,0xc,0x3,0x0,0x0,/*27 M*/
   0x6,0x36,0x79,0x9,0x9,0x0,0x0,/*28 N*/      0x6,0x56,0x65,0x9,0x6,0x3,0x0,/*29 NX*/
   0x6,0x36,0x79,0x0,0x0,0x0,0x0,/*30 DX*/    0x11,0x43,0x5b,0x0,0x0,0x0,0x0,/*31 Q*/
   0x6,0x49,0x63,0x7,0xa,0xd,0xf,/*32 S*/      0x6,0x4f,0x6a,0x0,0x0,0x0,0x0,/*33 SH*/
   0x6,0x1a,0x51,0x3,0x3,0x3,0xf,/*34 F*/      0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*35 TH*/
   0xe,0x49,0x5d,0x0,0x0,0x0,0x0,/*36 /H*/    0x10,0x25,0x52,0x0,0x0,0x0,0x0,/*37 /X*/
   0x9,0x33,0x5d,0xf,0x3,0x0,0x3,/*38 Z*/      0xa,0x42,0x67,0xb,0x5,0x1,0x0,/*39 ZH*/
   0x8,0x28,0x4c,0xb,0x3,0x0,0x0,/*40 V*/      0xa,0x2f,0x5d,0xb,0x4,0x0,0x0,/*41 DH*/
   0x6,0x4f,0x65,0x0,0x0,0x0,0x0,/*42 CHa*/    0x6,0x4f,0x65,0x0,0x0,0x0,0x0,/*43 CHb*/
   0x6,0x42,0x79,0x1,0x0,0x0,0x0,/*44 Ja*/     0x5,0x42,0x79,0x1,0x0,0x0,0x0,/*45 Jb*/
   0x6,0x6e,0x79,0x0,0xa,0xe,0x0,/*46 Jc*/     0x0, 0x0, 0x0,0x2,0x2,0x1,0x0,/*47 Jd*/
  0x13,0x48,0x5a,0xe,0xe,0x9,0x0,/*48 EY*/    0x1b,0x27,0x58,0xf,0xd,0x1,0x0,/*49 AY*/
  0x15,0x1f,0x58,0xf,0xc,0x0,0x0,/*50 OY*/    0x1b,0x2b,0x58,0xf,0xd,0x1,0x0,/*51 AW*/
  0x12,0x1e,0x58,0xf,0xc,0x0,0x0,/*52 OW*/     0xd,0x22,0x52,0xd,0x8,0x0,0x0,/*53 UW*/
   0x6,0x1a,0x51,0x2,0x0,0x0,0x0,/*54 Ba*/     0x6,0x1a,0x51,0x4,0x1,0x0,0xf,/*55 Bb*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*56 Bc*/     0x6,0x42,0x79,0x2,0x0,0x0,0x0,/*57 Da*/
   0x6,0x42,0x79,0x4,0x1,0x0,0xf,/*58 Db*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*59 Dc*/
   0x6,0x6e,0x70,0x1,0x0,0x0,0x0,/*60 Ga*/     0x6,0x6e,0x6e,0x4,0x1,0x0,0xf,/*61 Gb*/
   0x6,0x6e,0x6e,0x0,0x0,0x0,0x0,/*62 Gc*/     0x6,0x54,0x5e,0x1,0x0,0x0,0x0,/*63 GXa*/
   0x6,0x54,0x5e,0x4,0x1,0x0,0xf,/*64 GXb*/    0x6,0x54,0x5e,0x0,0x0,0x0,0x0,/*65 GXc*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*66 Pa*/     0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*67 Pb*/
   0x6,0x1a,0x51,0x0,0x0,0x0,0x0,/*68 Pc*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*69 Ta*/
   0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*70 Tb*/     0x6,0x42,0x79,0x0,0x0,0x0,0x0,/*71 Tc*/
   0x6,0x6d,0x65,0x0,0x0,0x0,0x0,/*72 Ka*/     0xa,0x56,0x65,0xc,0xa,0x7,0x0,/*73 Kb*/
   0xa,0x6d,0x70,0x0,0x0,0x0,0x0,/*74 Kc*/     0x6,0x54,0x5e,0x0,0x0,0x0,0x0,/*75 KXa*/
   0x6,0x54,0x5e,0x0,0xa,0x5,0x0,/*76 KXb*/    0x6,0x54,0x5e,0x0,0x0,0x0,0x00/*77 KXc*/
};

int16_t pitchTable[64] = {
  // Covers A1 to C7
  58,61,65,69,73,77,82,86,92,97,
  103,109,115,122,129,137,145,154,163,173,
  183,194,206,218,231,244,259,274,291,308,
  326,346,366,388,411,435,461,489,518,549,
  581,616,652,691,732,776,822,871,923,978,
  1036,1097,1163,1232,1305,1383,1465,1552,1644,1742,
  1845,1955,2071,2195
};


#define   frameList   frameList2

const int8_t frameList1[] ={
   _S,2,0,34, _W,2,0,34,   _IY,20,0,34, _Ta,2,0,34, _Tb,2,0,34, _Tc,2,0,34,// sweet
   _S,2,0,34, _EH,21,1,34, _Ka,3,0,36,_Kc,4,0,34,   _S,2,0,34,// [spam]
   _S,0,0,0
};


const int8_t frameList2[] = {
#if 1
  _Da,3,0,39,_Db,1,0,39,_Dc,1,3,39,_EY,8,6,39,_YX,20,3,39, // Dai..
  _Z,10,0,36,_IY,35,3,36, // ..sy
  _Da,3,0,32,_Db,1,0,32,_Dc,1,3,32,_EY,8,6,32,_YX,20,3,32, // Dai..
  _Z,10,0,27,_IY,35,3,27, // ..sy
  _Ga,2,0,29,_Gb,2,0,29,_Gc,2,0,29,_IH,10,3,29,_V,5,0,29, // Give
  _M,2,0,31,_IY,10,3,31, // me
  _YX,5,0,32,_AO,10,0,32,_RX,5,0,32, // your
  _AH,25,0,29,_NX,5,0,29, // an..
  _S,2,0,32,_ER,10,0,32,_RX,3,0,32, // ..swer
  _Da,3,0,27,_Db,1,0,27,_Dc,1,3,27,_UX,80,3,27,_WX,5,0,27, // do
  _AY,5,20,34,_YX,10,0,34,_M,8,0,34, // I'm
  __H,5,0,39,_AX,30,0,39,_F,10,0,39, // half
  _Ka,3,0,36,_Kb,3,0,36,_Kc,4,0,36,_R,5,0,36,_EY,30,0,36, // cra..
  _Z,5,0,32,_IY,40,0,32, // ..zy
  _AO,10,0,29,_LX,5,0,29, // all
  _F,5,0,31,_AO,10,0,31, // for
  _DH,5,0,32,_AH,10,0,32, // the
  _L,5,0,34,_AH,20,0,34,_V,5,0,34,// love
  _AA,10,0,36,_V,5,0,36,// of
  _Y,10,0,34,_UX,80,0,34, // you
  _IH,10,0,36,_Ta,2,0,36,_Tb,1,0,36,_Tc,2,0,36,// It
  _W,2,0,37,_OH,10,0,37,_N,1,0,37,_Ta,1,0,37,_Tb,1,0,37,_Tc,1,0,37,// won't
  _Ba,2,0,36,_Bb,1,0,36,_Bc,2,0,36,_IY,10,0,36,// be
  _AH,15,0,34,// a
  _S,2,0,39,_Ta,2,0,39,_Tb,2,0,39,_Tc,2,0,39,_AY,1,10,39,_YX,10,0,39,// sty..
  _L,3,0,36,_IH,10,0,36,_SH,2,0,36,// ..lish
  _M,5,0,34,_AE,10,0,34,// ma..
  _R,5,0,32,_IH,60,0,32,_Ja,2,0,32,_Jb,2,0,32,_Jc,2,0,32,// ..rriage
  _AY,5,10,34,_YX,5,0,34,// I
  _Ka,2,0,36,_Kb,2,0,36,_Kc,2,0,36,_AH,20,0,36,_N,2,0,36,_Ta,2,0,36,_Tb,2,0,26,_Tc,2,0,36,// can't
  _AX,15,0,32,// a..
  _F,5,0,29,_AO,20,0,29,_R,2,0,29,_Da,1,0,29,_Db,1,0,29,_Dc,1,0,29,// ..fford
  _AX,15,0,32,// a
  _Ka,1,0,29,_Kb,1,0,29,_Kc,1,0,29,_AE,12,0,29,// ca..
  _R,5,0,27,_IH,45,0,27,_Ja,2,0,27,_Jb,2,0,27,_Jc,2,0,27,// ..rriage
  _Ba,1,0,27,_Bb,1,0,27,_Bc,1,0,27,_AH,10,0,27,_Ta,1,0,27,_Tb,1,0,27,_Tc,1,0,27,// but
  _Y,5,0,32,_UH,10,10,32,_L,5,0,32,// you'll
  _L,3,0,36,_UH,10,0,36,_Ka,1,0,36,_Kb,1,0,36,_Kc,1,0,36,// look
  _S,2,0,34,_W,2,0,34,_IY,20,0,34,_Ta,2,0,34,_Tb,2,0,34,_Tc,2,0,34,// sweet
  _AX,15,0,27,// a..
  _Ka,2,0,32,_Kb,2,0,32,_Kc,2,0,32,_R,2,0,32,_AA,20,0,32,_S,5,0,32,// ..cross
  _DH,5,0,36,_AH,10,0,36,// the
  _S,2,0,34,_IY,10,0,34,_Ta,2,0,34,_Tb,2,0,34,_Tc,2,0,34,// seat
  _AA,10,0,36,_V,5,0,36,// of
  _AE,15,0,37,// a
  _Ba,2,0,39,_Bb,2,0,39,_Bc,2,0,39,_AY,5,5,39,_YX,5,0,39,// bi..
  _S,5,0,36,_IH,10,0,36,// ..cy..
  _Ka,2,0,32,_Kb,2,0,32,_Kc,2,0,32,_L,9,0,32,// ..cle
  _M,2,0,34,_EY,5,10,34,_YX,10,0,34,_Da,2,0,34,_Db,2,0,34,_Dc,2,0,34,// made
  _F,5,0,27,_OY,1,5,27,_RX,5,0,27,// for
  _Ta,2,0,32,_Tb,2,0,32,_Tc,2,0,32,_UX,50,0,32,// two
  #endif
  _Ta,0,0,61
};


/*
// Read next framelist item
    startFormant = pgm_read_byte(framePos++);   // phonetic (waveform)
    staticFrames = pgm_read_byte(framePos++);   // static, is space?

    if (!staticFrames) break; // End of phrase

    tweenFrames = pgm_read_byte(framePos++);      // frame treen?

    startPitch = pitchTable[pgm_read_byte(framePos++)];   // pitch
   
*/

//   PHONETIC, Pause, tween, pitch

const uint8_t frameL0ist[] = {
   _AY,5,10,36,_YX,10,0,29, // I
   _AH,10,0,29,_m,10,0,29, // am..
   _N,5,0,29,_aa,10,0,29,_Ta,8,3,37, // not
   _ga,10,0,24,_ey,12,6,34, _yx,10,8,26,
   
   _Ta,0,0,61
};



int16 frameTime = 15; // ms
int16 basePitch;
int16 formantScale;

#define pgm_read_byte(x)    (int8_t)read_program_eeprom(x)
#define pgm_read_bytel(x)    (uint16_t)read_program_eeprom(x)


#define delay(x)   delay_ms(x/4)

void loop() {
  formantScale = 64;//random(20,80);//54;
  uint8_t *framePos = &frameList;
 
  //uint8_t n;
    uint16_t staticFrames;
   
    int16_t startFormant,tweenFrames;
   
    int16_t startPitch,nextPitch;
   
    int16_t nextFormant;
   
    int16_t startForm1PhaseInc,startForm2PhaseInc,startForm3PhaseInc;
    uint16_t startForm1Amp,startForm2Amp,startForm3Amp;
    uint16_t startMod;
    uint8_t *formantPos;
   
    //uint8_t* formantPos;
      int16_t deltaForm1PhaseInc,deltaForm2PhaseInc,deltaForm3PhaseInc;
      int16_t deltaForm1Amp,deltaForm2Amp,deltaForm3Amp;
      int16_t deltaMod;
      uint16_t nextMod;
      int16_t deltaPitch;
  phaseNoise = (int16)noise * (int16)noiseMod;
 
 
 
  while(1) {
   

    // Read next framelist item
    startFormant = pgm_read_byte(framePos++);
    staticFrames = pgm_read_byte(framePos++);

    if (!staticFrames) break; // End of phrase

    tweenFrames = pgm_read_byte(framePos++);

    startPitch = pitchTable[pgm_read_byte(framePos++)];
   
   
    nextFormant = pgm_read_byte(framePos);
   
   
    nextPitch = pitchTable[pgm_read_byte(framePos+3)];
    pitchPhaseInc = startPitch;
   
    formantPos = &formantTable + (startFormant * FORMANT_SZ);
   
    form1PhaseInc = startForm1PhaseInc = pgm_read_byte(formantPos++)*formantScale;
    form2PhaseInc = startForm2PhaseInc = pgm_read_byte(formantPos++)*formantScale;
    form3PhaseInc = startForm3PhaseInc = pgm_read_byte(formantPos++)*formantScale;
   
    form1Amp = startForm1Amp = pgm_read_byte(formantPos++);
    form2Amp = startForm2Amp = pgm_read_byte(formantPos++);
    form3Amp = startForm3Amp = pgm_read_byte(formantPos++);
   
    noiseMod = startMod = pgm_read_byte(formantPos++);


    for (;staticFrames--;) delay(frameTime);
 


   
    if (tweenFrames) {
     
      tweenFrames--;
     
      formantPos = &formantTable + (nextFormant * FORMANT_SZ);
     
      deltaForm1PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm1PhaseInc;
      deltaForm2PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm2PhaseInc;
      deltaForm3PhaseInc = pgm_read_byte(formantPos++)*formantScale - startForm3PhaseInc;
     
      deltaForm1Amp = pgm_read_byte(formantPos++) - startForm1Amp;
      deltaForm2Amp = pgm_read_byte(formantPos++) - startForm2Amp;
      deltaForm3Amp = pgm_read_byte(formantPos++) - startForm3Amp;
     
      deltaMod = pgm_read_byte(formantPos++) - startMod;
     
      deltaPitch = nextPitch - startPitch;
     
      deltaMod = nextMod - startMod;
              

     
      for (uint16_t i=1; i<=tweenFrames; i++) {
     
        form1PhaseInc = startForm1PhaseInc + (i*(int16)deltaForm1PhaseInc)/tweenFrames;
        form2PhaseInc = startForm2PhaseInc + (i*(int16)deltaForm2PhaseInc)/tweenFrames;
        form3PhaseInc = startForm3PhaseInc + (i*(int16)deltaForm3PhaseInc)/tweenFrames;
       
        form1Amp = startForm1Amp + (i*(int16)deltaForm1Amp)/tweenFrames;
        form2Amp = startForm2Amp + (i*(int16)deltaForm2Amp)/tweenFrames;
        form3Amp = startForm3Amp + (i*(int16)deltaForm3Amp)/tweenFrames;
       
        pitchPhaseInc = startPitch + (i*deltaPitch)/tweenFrames;
        noiseMod = startMod + (i*deltaMod)/tweenFrames;
        delay(frameTime);
      }
    }
    //set_timer6(0);
    //clear_interrupt(int_timer6);
  }
  delay(200);
}


//#int_timer2

int8_t value;
#int_timer6
Void SounderNow(){
   
  //int16_t
 
  phaseNoise = noise * noiseMod;
  noise += noise<<2; noise++;  // noise' = 5*noise+1
 
 
  form1Phase += form1PhaseInc;
  value = pgm_read_byte(sinCalc+(((form1Phase>>8) & 0xf0) | form1Amp));
 
  form2Phase += form2PhaseInc;
  value += pgm_read_byte(sinCalc+(((form2Phase>>8) & 0xf0) | form2Amp));
 
  form3Phase += form3PhaseInc;
  value += pgm_read_byte(sqrCalc+(((form3Phase>>8) & 0xf0) | form3Amp));


   //value = value + (phaseNoise>>6);
  value = (value * (0xFF^(pitchPhase>>8)))>>8;
  pitchPhase += pitchPhaseInc;
  if ((pitchPhase+phaseNoise) < pitchPhaseInc) {
    form1Phase = 0;
    form2Phase = 0;
    form3Phase = 0;
  }
 
  //set_pwm1_duty(1024 + (value+(phaseNoise>>8)));
 
  set_pwm1_duty(128+value);
}
Ttelmah



Joined: 11 Mar 2010
Posts: 19546

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PostPosted: Fri Feb 07, 2014 10:54 am     Reply with quote

You are still ignoring what I'm saying. First still using & where you shouldn't - look at the original code.
Then still using the read byte functions. These are not needed if you use rom. The avr, like the PIC needs different code to access things in the program memory, but CCS can do this for you. Look at the example I posted.

a=b=c; is perfectly legitimate C, and works fine in CCS.

Where there are problems, is the assumption that variables will contain something when they are declared. On things like the PC, RAM is zeroed at boot. You have variables being set to variables that are not initialised. If you are going to do this (bad practice anyway...), then add #zero_ram to the code so the values will be zeroed.

Then the other killer is the interrupt frequency. Every 256 instructions. It takes over 60 instructions on the PIC just to get into and out of an interrupt. Each program memory read takes a dozen instructions. Add the other stuff being done in the interrupt, and it is doubtful that it can be done in time.
neochrome32



Joined: 09 Jun 2013
Posts: 153

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PostPosted: Fri Feb 07, 2014 3:57 pm     Reply with quote

Ttehmah thanks again..

i thought read everything didn't think i was ignoring anything! ok im gonna go through your example (i've noticed you turned the noiseMod back to an uint8...

#zero_ram is in my main.h, will this protocol happen on any NEW variable declared AFTER this?


Code:


uint8 test1;

#zero_ram


uint8 test2;




would this clear BOTH variables?

im really sorry i thought i had a grasp of this... stupid thing is, i can make an OS, radio interface, 3D stuff on it, but only because im starting from scratch..

i HAD noticed the rom and const appeared to do something different.

as im doing im converting probably TOO literal!

Will keep you posted..

again THANK YOU so much!
neochrome32



Joined: 09 Jun 2013
Posts: 153

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PostPosted: Fri Feb 07, 2014 5:31 pm     Reply with quote

WHAT THE

am i missing something else???
Code:

const int8 frame[255]={
<randomdata>
}

int8 *p

int8 p = &frame;

int16 i;

t = frame[i++];

is slower than t = read_program_eeprom(p++)

looks like i have a lot more work :(
neochrome32



Joined: 09 Jun 2013
Posts: 153

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PostPosted: Sat Feb 08, 2014 11:38 am     Reply with quote

seems that i got it working, but again its not a great sounding system... im gonna have a crack at making my own speech engine instead... converting code appears to have taken more time than it would have if i made one from scratch....

ALSO the speech chip 1: has some interesting ways to do things so im gonna use that phoneme system.


Wish me luck, when done i'll be posting the code here for everyone to either improve or just have :D
neochrome32



Joined: 09 Jun 2013
Posts: 153

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PostPosted: Sat Feb 08, 2014 9:18 pm     Reply with quote

for those interested: i've done the speech chip. its by no means perfect.


http://www.electronscape.co.uk/myprojects/robospeak_v1/index.asp

the source code can be had and a demo sound from here...
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