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Table in ROM PIC18

 
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rolox



Joined: 25 Dec 2014
Posts: 33

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Table in ROM PIC18
PostPosted: Sat Nov 07, 2015 8:09 am     Reply with quote

Hi,
i know, its a repeating topic, but could not find solution.
I'm changing from a PIC16F1877 to a PIC18F26K20
Changes in source are quite few - but i can't get my ROM tables work, the are created in RAM :-(

this line places a table in ROM for PIC16F :

Code:
char rom Font32x48Data1[]={ 0x01,0x02,0x03 ....}

Accessing via pointer works perfect.

But the same line puts Data into RAM (as i can see at the given RAM usage after compiling) , but all filled with 0x00 (as checked while debugging..

any hints ?
best regards
Roland
Ttelmah



Joined: 11 Mar 2010
Posts: 19537

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PostPosted: Sat Nov 07, 2015 8:39 am     Reply with quote

Classic first line for reply:

"What compiler version?".

It certainly doesn't put the data in RAM on any version I have here.

Just tried with the font from my ssd1306 driver, and simple code:
Code:

#include <18F26k20.h>
#device ADC=10
#use delay(crystal=20000000)

char rom font[] =
{
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00,      // Code for char 
//.....140 font entries.
        0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE       //final one closing shape 140
};
//540 byte array

void main()
{
   int8 test,ctr;
   while(TRUE)
   {
      for (ctr=0;ctr<sizeof(font);ctr++)
         test=*(font+ctr);     
   }
}

and it is using 6 bytes of RAM. and 720 bytes ROM for the whole program.....
rolox



Joined: 25 Dec 2014
Posts: 33

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PostPosted: Sat Nov 07, 2015 9:56 am     Reply with quote

compiler is 5.051 ...pretty up-to-date....

your example is the construction i'm using too ...
tried it with my font files too ...and fonts go to ROM as expected.
Now i have to check where the difference is to the "big" code ...

best regrads
Roland
rolox



Joined: 25 Dec 2014
Posts: 33

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PostPosted: Sat Nov 07, 2015 10:34 am     Reply with quote

i can reproduce the effect in my "big" code, but not in a small test program.
If i include my font files in a method as follows, the RAM is used :

Code:
void InitFonts()
{
   #ifdef USE_FLASH
       //do something
   #else
      #include "font 32x48.c"
      //do something else
   #endif
}


if i place the #ifdef statement OUTSIDE the function call, everything works as expected.
But : if i use this small method in a small example code, it works too.
And it worked with the PIC16. Anyway ...i'm happy with the solution so far.
best regards
Roland
Ttelmah



Joined: 11 Mar 2010
Posts: 19537

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PostPosted: Sun Nov 08, 2015 2:41 am     Reply with quote

#including the file inside a routine, implies the variable will become local. Now it shouldn't really cause the behaviour you are seeing, but in some ways it makes a sort of warped 'sense', since a pointer accessible constant has to exist globally (after all it is constant).
It is worthy of reporting to CCS, if you can generate a repeatable example that does it...

At least you know how to work round this:
Code:

#ifndef USE_FLASH
   #include "font 32x48.c"
#endif

void InitFonts()
{
   #ifdef USE_FLASH
       //do something
   #else
      //do something else
   #endif
}
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